Social Media Stocks List

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Recent Signals

Date Stock Signal Type
2020-05-22 ACTL Narrow Range Bar Range Contraction
2020-05-22 ACTL Non-ADX 1,2,3,4 Bearish Bearish Swing Setup
2020-05-22 ACTL Jack-in-the-Box Bearish Bearish Swing Setup
2020-05-22 ADIA Crossed Above 20 DMA Bullish
2020-05-22 ADIA Volume Surge Other
2020-05-22 ADIA Pocket Pivot Bullish Swing Setup
2020-05-22 ARCS Narrow Range Bar Range Contraction
2020-05-22 ARCS Non-ADX 1,2,3,4 Bullish Bullish Swing Setup
2020-05-22 ATYG Narrow Range Bar Range Contraction
2020-05-22 CSSI Stochastic Reached Oversold Weakness
2020-05-22 EUOT Stochastic Buy Signal Bullish
2020-05-22 EUOT Expansion Breakdown Bearish Swing Setup
2020-05-22 EUOT Jack-in-the-Box Bearish Bearish Swing Setup
2020-05-22 EUOT Narrow Range Bar Range Contraction
2020-05-22 FDMSF 180 Bullish Setup Bullish Swing Setup
2020-05-22 FDMSF MACD Bullish Signal Line Cross Bullish
2020-05-22 FPWM Narrow Range Bar Range Contraction
2020-05-22 FPWM Doji - Bearish? Reversal
2020-05-22 FPWM Crossed Above 20 DMA Bullish
2020-05-22 GNAL Narrow Range Bar Range Contraction
2020-05-22 GNAL MACD Bearish Signal Line Cross Bearish
2020-05-22 GNAL Stochastic Reached Oversold Weakness
2020-05-22 GNAL Doji - Bullish? Reversal
2020-05-22 MCOA Volume Surge Other
2020-05-22 MCOA 20 DMA Resistance Bearish
2020-05-22 PTOP Narrow Range Bar Range Contraction
2020-05-22 SGOO Expansion Pivot Buy Setup Bullish Swing Setup
2020-05-22 SGOO 200 DMA Support Bullish
2020-05-22 SGOO 50 DMA Support Bullish
2020-05-22 SGOO 20 DMA Support Bullish
2020-05-22 SGOO Wide Range Bar Range Expansion
2020-05-22 SITO MACD Bearish Signal Line Cross Bearish
2020-05-22 SITO 20 DMA Resistance Bearish
2020-05-22 UMGP Narrow Range Bar Range Contraction
2020-05-22 UMGP Bollinger Band Squeeze Range Contraction
2020-05-22 VUME Narrow Range Bar Range Contraction
2020-05-22 WDLF Narrow Range Bar Range Contraction
2020-05-22 WDLF Doji - Bullish? Reversal
2020-05-22 WDLF Doji - Bearish? Reversal
2020-05-22 WDLF Lizard Bullish Bullish Day Trade Setup

Social media are interactive computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks. The variety of stand-alone and built-in social media services currently available introduces challenges of definition; however, there are some common features:
Social media are interactive Web 2.0 Internet-based applications.
User-generated content, such as text posts or comments, digital photos or videos, and data generated through all online interactions, is the lifeblood of social media.
Users create service-specific profiles for the website or app that are designed and maintained by the social media organization.
Social media facilitate the development of online social networks by connecting a user's profile with those of other individuals or groups.Users typically access social media services via web-based technologies on desktops and laptops, or download services that offer social media functionality to their mobile devices (e.g., smartphones and tablets). As users engage with these electronic services, they create highly interactive platforms through which individuals, communities, and organizations can share, co-create, discuss, and modify user-generated content or pre-made content posted online.
Networks formed through social media change the way groups of people interact and communicate. They "introduce substantial and pervasive changes to communication between organizations, communities, and individuals." These changes are the focus of the emerging fields of technoself studies. Social media differ from paper-based media (e.g., magazines and newspapers) and traditional electronic media such as TV broadcasting in many ways, including quality, reach, frequency, interactivity, usability, immediacy, and performance. Social media outlets operate in a dialogic transmission system (many sources to many receivers). This is in contrast to traditional media which operates under a monologic transmission model (one source to many receivers), such as a newspaper which is delivered to many subscribers, or a radio station which broadcasts the same programs to an entire city. Some of the most popular social media websites, with over 100 million registered users, include Facebook (and its associated Facebook Messenger), YouTube, WeChat, Instagram, QQ, QZone, Weibo, Twitter, Tumblr, Reddit, Baidu Tieba, LinkedIn, LINE, Snapchat, Pinterest, Viber, and VK.
Observers have noted a range of positive and negative impacts of social media use. Social media can help to improve an individual's sense of connectedness with real or online communities, and can be an effective communication (or marketing) tool for corporations, entrepreneurs, nonprofit organizations, advocacy groups, political parties, and governments. At the same time, concerns have been raised about possible links between heavy social media use and depression, and even the issues of cyberbullying, online harassment and "trolling". Currently, about half of young adults have been cyberbullied, and of those, 20% said that they have been cyberbullied regularly. Another survey in the U.S. applied the Precaution Process Adoption Model to cyberbullying on facebook among 7th grade students. According to this study, 69% of 7th grade students claim to have experienced cyberbullying, and they also said that it was worse than face-to-face bullying. Both the bully and the victim are negatively affected, and the intensity, duration, and frequency of bullying are the three aspects that increase the negative effects on both of them.

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