Entertainment Stocks List

Symbol Grade Name
ABBY Abby Inc
AGTEF AGTech Holdings Ltd
ARNGF Argonaut Gold Ltd
ATIG Atlantis Internet Grp Cp
BBGP Bridgegate Pictures Corp.
BRVO Bravo Multinational Inc.
CMKI Cmk Gaming International Inc.
CPXGF Cineplex Galaxy Inc
DBOXF D-BOX Technologies
EIHDF 888 Holdings Plc
EMPS Emp Solutions Inc
EVVTY Evolution Gaming Group Ab [Publ]
EWKS Earthworks Entertnmt
FMYR Family Room Entertmt
GBNW Global Networks Corp
GCGMF Great Canadian Gamin
GFMH Goliath Film & Media Holdings
GLXZ Galaxy Gaming Inc
GMBL Vgambling Inc
GMVHF GVC Holdings PLC
GOFPY Greek Organization of Football Prognostics S.A.
GRKZF Greek Org of Footbal
GWIN Glorywin Entertainment Group, Inc
HLWD Almost Never Films Inc.
IMXCF Imax China Holding Inc.
IPNFF Imagination Park Entertainment Inc
IPUB indiePub Entertainment, Inc
ITMTF Intertainmnt Med Com
JPOTF Jackpot Digital
KENS Kenilworth Systems C
KNBA Kinbasha Gaming International Inc
KNMCY Konami Corp
KSMRF Contagious Gaming
LTFD Littlefield Corporation
LVRLF Livereel Media Corp
MCGRF Major Cineplex Group
MCHVF MGM China Holdings Limited
MCHVY MGM China Holdings Limited
MERLY Merlin Entertainments Plc
MIINF Merlin Entertainment
NCBDF Bandai Namco Hld
NGCRF Nagacorp Ltd
NGCRY Nagacorp Ltd
NTDOF Nintendo Co Ltd-Ord-
NTDOY Nintendo Co Ltd ADR
NWGI Newgioco Group Inc.
PBKOF Pollard Banknote
PDYPF Paddy Power Plc [United Kingdom]
PDYPY Paddy Power Plc ADR
PKGM Pocket Games Inc
REDG Red Giant Entertain
SEGI Sycamore Entertainment Group, Inc
SGAMF Sega Sammy Hldgs Ord
SGAMY Sega Sammy Hldg ADR
SGLDF Shoal Games Ltd
SMCE SMC Entertainment, Inc
SNMSF Spin Master Corp.
SVSN Stereo Vision Entertainment, Inc
TACBY Tabcorp Hldgs ADR
UWKI uWink Inc. Del
WIMHF William Hill Plc
WIMHY William Hill Plc ADR
WPFH World Poker Fund Holdings, Inc
WPKS The World Poker Store, Inc
IRLTY Intralot Sa ADR
JKPTF JPJ Group plc
EPGG Empire Global Gaming
PYTCF Playtech Limited
AINSF Ainsworth Game Tech
TABCF Tabcorp Hldgs Ltd
BCDMF Kuuhubb Inc
BSTBF Betsson Ab
GMMNF GAN plc
PYTCY Playtech Plc ADR
IRLTF Intralot Sa
AXNVF Axion Ventures
GMNTF Gaumont
IGAMF Integrity Gaming Corp.
CTTMF Catena Media Plc
RANKF The Rank Group Plc
PGGG Pegasus Gaming Corp
UETMF Universal Entmt Corp
SBOX Superbox Inc
SPOZF Sportech Plc
MEMI Miracle Entmt Inc
BETS Seaniemac International Inc
WSFT Wikisoft Corp.
WDRFF The Wonderfilm Media Corporation
GAXY GALAXY MINERALS INC
KNAMF Konami Holdings Corporation
EGHIF Enthusiast Gaming Hldgs
CNNWF Cineworld Group Plc
CZR Caesars Entertainment Corp
INSE Inspired Entertainment Inc
MCRI Monarch Casino
NYNY Empire Resorts Inc
SIX Six Flags Entertainment Corp
KMBIF Kambi Group Ltd
KDOZF Kidoz Inc.
GAFL Great Amer Fincl Corp

Recent Signals

Date Stock Signal Type
2020-01-17 ARNGF Fell Below 50 DMA Bearish
2020-01-17 ARNGF Stochastic Reached Oversold Weakness
2020-01-17 ARNGF Expansion Pivot Sell Setup Bearish Swing Setup
2020-01-17 ARNGF Volume Surge Other
2020-01-17 ARNGF Fell Below 20 DMA Bearish
2020-01-17 AXNVF Bollinger Band Squeeze Range Contraction
2020-01-17 AXNVF Lower Bollinger Band Walk Weakness
2020-01-17 AXNVF Stochastic Buy Signal Bullish
2020-01-17 BETS Non-ADX 1,2,3,4 Bearish Bearish Swing Setup
2020-01-17 BETS Narrow Range Bar Range Contraction
2020-01-17 BRVO Crossed Above 20 DMA Bullish
2020-01-17 BRVO Volume Surge Other
2020-01-17 BRVO Bullish Engulfing Bullish
2020-01-17 BRVO Stochastic Reached Oversold Weakness
2020-01-17 BRVO Pocket Pivot Bullish Swing Setup
2020-01-17 CPXGF Narrow Range Bar Range Contraction
2020-01-17 DBOXF Pocket Pivot Bullish Swing Setup
2020-01-17 DBOXF Bollinger Band Squeeze Range Contraction
2020-01-17 DBOXF Stochastic Reached Overbought Strength
2020-01-17 DBOXF Volume Surge Other
2020-01-17 DBOXF Crossed Above 20 DMA Bullish
2020-01-17 EVVTY Narrow Range Bar Range Contraction
2020-01-17 EVVTY Bollinger Band Squeeze Range Contraction
2020-01-17 EWKS Narrow Range Bar Range Contraction
2020-01-17 EWKS New Uptrend Bullish
2020-01-17 EWKS Stochastic Buy Signal Bullish
2020-01-17 GAXY Non-ADX 1,2,3,4 Bearish Bearish Swing Setup
2020-01-17 GAXY Volume Surge Other
2020-01-17 GAXY Fell Below 20 DMA Bearish
2020-01-17 GBNW Fell Below 50 DMA Bearish
2020-01-17 GBNW Fell Below 20 DMA Bearish
2020-01-17 GBNW Fell Below 200 DMA Bearish
2020-01-17 GCGMF Crossed Above 50 DMA Bullish
2020-01-17 GCGMF Narrow Range Bar Range Contraction
2020-01-17 GLXZ 180 Bearish Setup Bearish Swing Setup
2020-01-17 GMBL New Uptrend Bullish
2020-01-17 GMBL Narrow Range Bar Range Contraction
2020-01-17 GMMNF Narrow Range Bar Range Contraction
2020-01-17 GMVHF Stochastic Sell Signal Bearish
2020-01-17 GMVHF Narrow Range Bar Range Contraction
2020-01-17 GOFPY New Downtrend Bearish
2020-01-17 GOFPY Hammer Candlestick Bullish
2020-01-17 GOFPY Fell Below 20 DMA Bearish
2020-01-17 IPNFF Pocket Pivot Bullish Swing Setup
2020-01-17 IPNFF Crossed Above 50 DMA Bullish
2020-01-17 IPNFF Narrow Range Bar Range Contraction
2020-01-17 JPOTF Fell Below 50 DMA Bearish
2020-01-17 JPOTF Fell Below 20 DMA Bearish
2020-01-17 JPOTF Narrow Range Bar Range Contraction
2020-01-17 KDOZF 1,2,3 Retracement Bearish Bearish Swing Setup
2020-01-17 KDOZF Volume Surge Other
2020-01-17 KENS Narrow Range Bar Range Contraction
2020-01-17 KENS Non-ADX 1,2,3,4 Bullish Bullish Swing Setup
2020-01-17 LTFD MACD Bearish Signal Line Cross Bearish
2020-01-17 LTFD Fell Below 20 DMA Bearish
2020-01-17 LVRLF 20 DMA Resistance Bearish
2020-01-17 LVRLF Doji - Bullish? Reversal
2020-01-17 NTDOF 180 Bearish Setup Bearish Swing Setup
2020-01-17 NTDOF Bollinger Band Squeeze Range Contraction
2020-01-17 NTDOF Narrow Range Bar Range Contraction
2020-01-17 NTDOY Fell Below 200 DMA Bearish
2020-01-17 NTDOY 20 DMA Resistance Bearish
2020-01-17 NTDOY Wide Range Bar Range Expansion
2020-01-17 PDYPY Bollinger Band Squeeze Range Contraction
2020-01-17 SEGI Narrow Range Bar Range Contraction
2020-01-17 SEGI Stochastic Sell Signal Bearish
2020-01-17 SMCE Narrow Range Bar Range Contraction
2020-01-17 SMCE Crossed Above 200 DMA Bullish
2020-01-17 SMCE Stochastic Buy Signal Bullish
2020-01-17 WDRFF Narrow Range Bar Range Contraction
2020-01-17 WDRFF Upper Bollinger Band Walk Strength
2020-01-17 WDRFF Calm After Storm Range Contraction
2020-01-17 WIMHF MACD Bearish Centerline Cross Bearish
2020-01-17 WIMHF Bollinger Band Squeeze Range Contraction
2020-01-17 WIMHY Fell Below 20 DMA Bearish
2020-01-17 WIMHY Bollinger Band Squeeze Range Contraction

Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience.
The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears as entertainment may also be a means of achieving insight or intellectual growth.
An important aspect of entertainment is the audience, which turns a private recreation or leisure activity into entertainment. The audience may have a passive role, as in the case of persons watching a play, opera, television show, or film; or the audience role may be active, as in the case of games, where the participant/audience roles may be routinely reversed. Entertainment can be public or private, involving formal, scripted performance, as in the case of theatre or concerts; or unscripted and spontaneous, as in the case of children's games. Most forms of entertainment have persisted over many centuries, evolving due to changes in culture, technology, and fashion for example with stage magic. Films and video games, for example, although they use newer media, continue to tell stories, present drama, and play music. Festivals devoted to music, film, or dance allow audiences to be entertained over a number of consecutive days.
Some activities that were once considered entertaining, particularly public punishments, have been removed from the public arena. Others, such as fencing or archery, once necessary skills for some, have become serious sports and even professions for the participants, at the same time developing into entertainment with wider appeal for bigger audiences. In the same way, other necessary skills, such as cooking, have developed into performances among professionals, staged as global competitions and then broadcast for entertainment. What is entertainment for one group or individual may be regarded as work by another.
The familiar forms of entertainment have the capacity to cross over different media and have demonstrated a seemingly unlimited potential for creative remix. This has ensured the continuity and longevity of many themes, images, and structures.

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