Technical Analysis for SQNXF - Square Enix Holdings Co., Ltd

Grade Last Price % Change Price Change
C 54.6599 0.00% 0.0000
SQNXF closed unchanged on Thursday, December 2, 2021, on 1 percent of normal volume.

Trend Table & Recent EOD Trading Signals

ADX Long Term Intermediate Term Short Term
Weak or Absent Down Down Flat
Historical SQNXF trend table...

Date Alert Name Type % Chg
Non-ADX 1,2,3,4 Bearish Bearish Swing Setup 0.00%
Narrow Range Bar Range Contraction 0.00%
Oversold Stochastic Weakness 0.00%
Stochastic Buy Signal Bullish 0.00%
Narrow Range Bar Range Contraction 0.00%
Gapped Up Strength 0.00%
Oversold Stochastic Weakness 0.00%
Lower Bollinger Band Walk Weakness 4.95%
Outside Day Range Expansion 4.95%
Lower Bollinger Band Touch Weakness 4.95%
Older End-of-Day Signals for SQNXF ...

   Recent Intraday Alerts -- Get these alerts pushed to you via our Mobile App

Alert Time
Fell Below Lower Bollinger Band 4 days ago
Down 1 ATR 4 days ago
Down 1% 4 days ago
Down 2% 4 days ago
2x Volume Pace 4 days ago
View Earlier Intraday Alerts

Get a Trading Sidekick!

Let us help you stay on top of your investments. We will alert you to important technical developments on your portfolio & watchlist.

Profile

Square Enix Holdings Co., Ltd Description

Square Enix Holdings Co., Ltd. operates in the content and service businesses in Japan, North America, Europe, and rest of Asia. It operates through four segments: Digital Entertainment, Amusement, Publication, and Merchandising. The company's Digital Entertainment segment plans, develops, distributes, and operates digital entertainment content primarily in the form of games. This segment offers digital entertainment content for various customer usage environments, including personal computers and smart devices, as well as consumer game consoles, such as handheld game machines. Its Amusement segment is involved in the operation of amusement facilities. This segment also engages in the planning, development, distribution, and rental of arcade game machines and related products for amusement facilities. The company's Publication segment publishes and licenses comic magazines, comic books, and game-related books. Its Merchandising segment plans, produces, distributes, and licenses derivative products. The company publishes, distributes, and licenses entertainment content under the SQUARE ENIX and TAITO brands. Square Enix Holdings Co., Ltd. was founded in 1975 and is headquartered in Tokyo, Japan.


Classification

Sector: Technology
Industry: Electronic Gaming & Multimedia
Keywords: Video Game Publishers Video Game Companies Publishing Smart Devices Bandai Namco Holdings Enix Square Square Enix Taito

Is SQNXF a Buy, Sell or Hold?

Indicator Bull Case Neutral / Hold Bear Case
50 DMA
200 DMA
ADX Trend
Oversold / Overbought
Relative Strength

Indicators

Indicator Value
52 Week High 69.0
52 Week Low 46.75
Average Volume 2,954
200-Day Moving Average 56.3637
50-Day Moving Average 55.1200
20-Day Moving Average 56.6710
10-Day Moving Average 54.9310
Average True Range 1.0590
ADX 23.2
+DI 34.4889
-DI 50.8009
Chandelier Exit (Long, 3 ATRs) 57.1130
Chandelier Exit (Short, 3 ATRs) 55.0570
Upper Bollinger Bands 61.7655
Lower Bollinger Band 51.5765
Percent B (%b) 0.3
BandWidth 17.9792
MACD Line -0.5928
MACD Signal Line -0.0568
MACD Histogram -0.536
Fundamentals Value
Market Cap 6.52 Billion
Num Shares 119 Million
EPS 2.06
Price-to-Earnings (P/E) Ratio 26.55
Price-to-Sales 2.31
Price-to-Book 3.17
PEG Ratio 0.00
Dividend 64.00
Dividend Yield 117.09%
Pivot Point Level Traditional / Classic Fibonacci Demark Woodie Camarilla
Resistance 4 (R4) 54.6599
Resistance 3 (R3) 54.6599 54.6599 54.6599
Resistance 2 (R2) 54.6599 54.6599 54.6599 54.6599
Resistance 1 (R1) 54.6599 54.6599 54.6599 54.6599 54.6599
Pivot Point 54.6599 54.6599 54.6599 54.6599 54.6599
Support 1 (S1) 54.6599 54.6599 54.6599 54.6599 54.6599
Support 2 (S2) 54.6599 54.6599 54.6599 54.6599
Support 3 (S3) 54.6599 54.6599 54.6599
Support 4 (S4) 54.6599